Seekers

Seekers are usually Spies, Courtiers, Info-merchants, or Investigators. Generally people of intrigue dedicated to the acquisition of information.

Structure
Seeker’s posses no hierarchy or rank, a Seeker is a self-given title that doesn’t grant influence. A seeker can use the powers and influence of who they work for to leverage their power to access areas or request information. A Seeker that works for an organisation generally has a time-based contract and a symbol tying them to the organisation that they are employed to, this acts as an Identifying symbol of employment as well as proof of identity.

Goals
A Seeker’s goal is to gain information for their client. In doing so they can support structures of power, investigate other’s interests, and discover conclusions to events that are left uncovered.

Key Information
Seekers are technically a Subset Organisation with no figure head or office.

A seeker should act in the way his/her employer dictates, organisations or civilisations of good standing or reputation will have their seekers act within the law and moral standings. A Seeker will look for an apprentice after some time working, more than often towards the end of their lives or when they believe they need some support in the field. A Seeker that has gained renown will live out the rest of their days passing on information or training others. Some may become advisers or keepers of vast knowledge.

Affiliations
Seekers generally want to have connections with Law Enforcement, Courts of Law, other Factions, as well as various citizens, rival seekers & investigators. A seeker’s best connection will be to land in good favour with a lord or lady with plenty of influence.

Some Seeker’s choose to work outside of the Law with the assistance of criminals and unsavoury types but most of those do not go on record.